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Review dear esther
Review dear esther






review dear esther

The story could still have been told as a forum post with what was provided due to it just being a series of paragraphs read to you as you walk forward. It is because of this that Dear Esther does not even has as much depth to it as a movie or visual novel of the same length.

review dear esther

There are no cutscenes or anything it all just consists of walking forward and narration. In fact, you never see any characters in this game. In Dear Esther, you do not even know who you are playing as or who the narrator is. Dear Esther is not like any traditional form of storytelling that puts you in the perspective of a character and tells a story from his or her view. The reason for this is due to the abstract nature of the plot. While the story does have some amount of depth to it, it is not a story that is particularly entertaining to see play out. It may be pretty, it may sound nice, and it may show some level of competence that was not shown in games like Gone Home, but it still does not change the fact that it is still a gameplay-less walking simulator that is over in less than two hours. Despite this though, I still did not find myself satisfied with it at the end of the day. Specifically, I really enjoyed the graphical design and the music of the game, and the story actually had some layer of depth to it.

review dear esther

I did enjoy it to an extent, far more so than I have enjoyed games influenced by its design.

Review dear esther how to#

I’m not entirely sure how to feel about Dear Esther.








Review dear esther